v1.1
As It Was Foretold » Devlog
As It Was Foretold v1.1 has arrived! The combat system has been expanded upon further, and a lot of features have been adjusted after player feedback!
- Combat Expansion: Introduced NPC decks.
- Skill cap adjusted: 5 -> 6
- Skill Checks are now more diverse, opening up a possibility for more types of action.
- In light of this change, the probability table has been adjusted to include lower or equal probabilities as well.
- Changed the cost of increasing a proficiency level (equal to the level -> equal to double the level)
- Jokers can now be added to the deck for 10 EXP.
- Changed the cost of increasing a card’s rank from (1 -> 5 EXP)
- Card ranks can also be decreased.
- Berserk Cap adjusted to 1.
- Curses are no longer its own individual rank, but a status effect applied to a Rank.
- Added words to Glossary.
- Added example player characters and NPCs.
- Added a preface and a small excerpt of a mock session.
- Added a how to play section.
Files
As It Was Foretold v1.1.pdf 454 kB
9 days ago
Foretold - Character Sheet.pdf 40 kB
9 days ago
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As It Was Foretold
Bad Things Are Inevitable. You Decide When.
Status | In development |
Category | Physical game |
Author | RamChops |
Genre | Card Game, Role Playing |
Tags | Multiplayer, Tabletop role-playing game |
Languages | English |
More posts
- v1.0Oct 19, 2024
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